Increasing Cultural Awareness by Games with Embodied Conversational Agents
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چکیده
In this paper we describe a research project that aims at providing a learning environment with virtual characters to train culture-specific nonverbal behavior in order to avoid unnecessary irritations in cross-cultural communication. It is shown that the use of virtual characters in the form of embodied conversational agents is beneficial for such an application. After a general description of the conceptual underpinnings of such a learning environment, a first prototype is presented that addresses the main challenges.
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تاریخ انتشار 2008